{"query":"Worlds","corpusVersion":"local","generatedAt":"2026-09-13T04:34:35.732Z","results":[{"blockId":"assets.worlds#worlds","pageId":"assets.worlds","title":"Worlds","pageTitle":"Worlds","url":"https://teammately.ai/docs/assets/worlds.md","humanUrl":"https://teammately.ai/docs/assets/worlds#worlds","markdownUrl":"https://teammately.ai/docs/assets/worlds.md","sectionId":"worlds","kind":"reference","productArea":"assets","score":417.6242642425259,"reasons":["search_match","title_match","display_title_match","summary_match","term_match"],"markdown":"# Worlds"},{"blockId":"assets.worlds#definition","pageId":"assets.worlds","title":"Definition","pageTitle":"Worlds","url":"https://teammately.ai/docs/assets/worlds.md","humanUrl":"https://teammately.ai/docs/assets/worlds#definition","markdownUrl":"https://teammately.ai/docs/assets/worlds.md","sectionId":"definition","kind":"reference","productArea":"assets","score":171.160257664919,"reasons":["search_match","page_title_match","summary_match","term_match","prefix_or_fuzzy_match"],"markdown":"## Definition\n\nWorlds is a visible project-level Asset category for executable or queryable environments. The current Worlds page presents an empty state and does not expose creation, configuration, versioning, activation, or lifecycle controls.\n\nThe Harness execution contract can carry an optional supported World instance reference, but that runtime boundary does not establish a user-facing Worlds management workflow.\n\n> World versus case material\n>\n> Static files, documents, images, and values supplied with a case are case materials. Do not call them Worlds. A World requires an observable executable-environment identity and lifecycle, which the current Assets page does not yet expose."},{"blockId":"assets.worlds#source-confidence","pageId":"assets.worlds","title":"Source confidence","pageTitle":"Worlds","url":"https://teammately.ai/docs/assets/worlds.md","humanUrl":"https://teammately.ai/docs/assets/worlds#source-confidence","markdownUrl":"https://teammately.ai/docs/assets/worlds.md","sectionId":"source-confidence","kind":"reference","productArea":"assets","score":170.48420650378367,"reasons":["search_match","page_title_match","summary_match","term_match","prefix_or_fuzzy_match"],"markdown":"## Source confidence\n\nCode-backed: the Assets layout exposes the Worlds tab and its current route renders “No Worlds yet.” Runtime types support optional World references but do not justify additional public management claims."},{"blockId":"assets.worlds#what-to-use-today","pageId":"assets.worlds","title":"What to use today","pageTitle":"Worlds","url":"https://teammately.ai/docs/assets/worlds.md","humanUrl":"https://teammately.ai/docs/assets/worlds#what-to-use-today","markdownUrl":"https://teammately.ai/docs/assets/worlds.md","sectionId":"what-to-use-today","kind":"reference","productArea":"assets","score":166.63309530561116,"reasons":["search_match","page_title_match","summary_match","term_match","prefix_or_fuzzy_match"],"markdown":"## What to use today\n\nUse Project Input Schema and Case materials for static evidence. Use Harness source for supported candidate orchestration. Do not upload a directory or service endpoint to the Worlds empty state, invent a World ID, or describe a Case fixture as a managed environment.\n\nThe empty state does not provide a World ID, configuration, version, instance-creation action, reset control, Harness attachment, telemetry view, or archive action.\n\n{% related-card-grid title=\"Current related boundaries\" %}\n- [Manage Harnesses](/docs/assets/harnesses)\n- [Configure Project Input Schema](/docs/project-settings/input-schema)\n- [Understand Dataset Snapshots](/docs/benchmark-datasets/snapshots)\n{% /related-card-grid %}"},{"blockId":"object-model.overview#static-materials-and-executable-worlds","pageId":"object-model.overview","title":"Static materials and executable worlds","pageTitle":"Object model","url":"https://teammately.ai/docs/object-model.md","humanUrl":"https://teammately.ai/docs/object-model#static-materials-and-executable-worlds","markdownUrl":"https://teammately.ai/docs/object-model.md","sectionId":"static-materials-and-executable-worlds","kind":"reference","productArea":"reference","score":160.74790673895546,"reasons":["search_match","title_match","display_title_match","term_match"],"markdown":"## Static materials and executable worlds\n\nCase materials and executable worlds are intentionally different. `content.case_materials` holds canonical material data or references that can accompany the input. A `world_instance_ref` identifies an executable or queryable environment with a separate capability and lifecycle boundary. Rendering either for inspection does not create another authoring source.\n\n{% example-demo title=\"From contribution to frontier\" %}\nA benchmark Contribution asks a procurement specialist to resolve three ambiguous Cases. The expert confirms a Policy and binary Rubric at a Checkpoint. The artifacts are reconciled into Correctness Governance while retaining their Contribution provenance. The Cases enter a Dataset snapshot and the standard enters Benchmark version 6. An Evaluation Run tests Harness version 11 and exposes two failures. An Improvement Session pins those failures, evaluates versions 12 and 13, and retains version 13 in the Current frontier with canonical evaluation receipts.\n{% /example-demo %}"},{"blockId":"orientation.key-objects#static-materials-and-executable-worlds","pageId":"orientation.key-objects","title":"Static materials and executable worlds","pageTitle":"Key objects and relationships","url":"https://teammately.ai/docs/getting-oriented/key-objects-and-relationships.md","humanUrl":"https://teammately.ai/docs/getting-oriented/key-objects-and-relationships#static-materials-and-executable-worlds","markdownUrl":"https://teammately.ai/docs/getting-oriented/key-objects-and-relationships.md","sectionId":"static-materials-and-executable-worlds","kind":"concept","productArea":"reference","score":160.47923404199832,"reasons":["search_match","title_match","display_title_match","term_match"],"markdown":"## Static materials and executable worlds\n\nCanonical Case content separates `content.input` from optional `content.case_materials`. Static execution support uses case-material references. A `world_instance_ref` represents an executable or queryable environment and follows a separate capability and lifecycle boundary. The rendered case view helps people and adapters inspect canonical content; it does not create another authoring source."},{"blockId":"assets.worlds#fields-states-or-lifecycle-rules","pageId":"assets.worlds","title":"Fields, states, or lifecycle rules","pageTitle":"Worlds","url":"https://teammately.ai/docs/assets/worlds.md","humanUrl":"https://teammately.ai/docs/assets/worlds#fields-states-or-lifecycle-rules","markdownUrl":"https://teammately.ai/docs/assets/worlds.md","sectionId":"fields-states-or-lifecycle-rules","kind":"reference","productArea":"assets","score":159.001209492059,"reasons":["search_match","page_title_match","summary_match","term_match","prefix_or_fuzzy_match"],"markdown":"## Fields, states, or lifecycle rules\n\nThe current page defines no public World fields or states. The optional runtime reference is the only verified adjacent contract and must not be expanded into a management lifecycle."},{"blockId":"assets.worlds#what-the-runtime-reference-does-establish","pageId":"assets.worlds","title":"What the runtime reference does establish","pageTitle":"Worlds","url":"https://teammately.ai/docs/assets/worlds.md","humanUrl":"https://teammately.ai/docs/assets/worlds#what-the-runtime-reference-does-establish","markdownUrl":"https://teammately.ai/docs/assets/worlds.md","sectionId":"what-the-runtime-reference-does-establish","kind":"reference","productArea":"assets","score":158.38721180528398,"reasons":["search_match","page_title_match","summary_match","term_match","prefix_or_fuzzy_match"],"markdown":"## What the runtime reference does establish\n\nA saved Harness can receive an optional supported `world_instance_ref` with its request. That establishes a boundary between executable environment context and static `case_material_refs`. It does not reveal who creates the instance, how long it lives, which benchmark owns it, whether state resets between attempts, or how a user chooses one.\n\nTreat the reference as optional runtime input. It does not promise deterministic reset, persistence, query APIs, tool availability, or replay. If a Run depends on a World reference, preserve the exact Harness and Run evidence that Teammately exposes and state any known environment limitation separately."}]}